Rules
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In
Fornost Erain our standards for rules adhere to those listed in the
Belegarth Book of War. Please see the Belegarth Book of War for the full
listing of rules and regulations.
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Government
Here
in Fornost Erain we pride ourselves on not having many political issues to deal
with, however problems do arise occasionally. The ruling body of Fornost Erain
is the leaders; Ohtar, Huma, and Sabin.
The leaders handle matters pertaining to the group. If there are any problems
with a person or group, talk to them about the problems.
Heralds
Leaders will herald fights, unless someone else has been taught and wants to so it.
Garb
We
are a group re-enacting medieval combat, and require appropriate costuming. The
minimum costume is a simple knee-length tunic or tabard, and natural colored sweat pants.
Jeans,
sunglasses, and baseball hats are allowed ONLY until your eighth practice.
Cleats are prohibited for safety reasons. Leather boots and gloves are
recommended.
Expenses
There
is a membership fee collected on your fourth meeting. It is $5, even if you have your own weapons. This will be collected each year, and is used for various group expenses, such as building and repairing weapons.
After the eighth meeting you are required to be wearing a tunic and have a battle
name.
After the twelfth meeting, you will be expected to own your own weapon. This is so that our group weapons don't wear out so fast. The group weapons are already falling apart, since they were my first, and They won't last that much longer.